//
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#ifndef _DEFAULT_RESOURCE_LIMITS_INCLUDED_
#define _DEFAULT_RESOURCE_LIMITS_INCLUDED_

#include <string>

#include "glslang/Include/ResourceLimits.h"

namespace glslang {

// These are the default resources for TBuiltInResources, used for both
//  - parsing this string for the case where the user didn't supply one,
//  - dumping out a template for user construction of a config file.
extern const TBuiltInResource DefaultTBuiltInResource;

// Returns the DefaultTBuiltInResource as a human-readable string.
std::string GetDefaultTBuiltInResourceString();

}  // end namespace glslang

#endif  // _DEFAULT_RESOURCE_LIMITS_INCLUDED_
