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### 1.3 How you can help

#### 1.3.1 Help GNU

Please remember that development of Liquid War 6 is a volunteer effort, and you can also contribute to its development. For information about contributing to the GNU Project, please read How to help GNU.

#### 1.3.2 Todo list

Here’s a short list of todo items. It is probably too early to start hacking the core engine itself, for it is still under heavy development, might undergo major rewrites, and it’s hard for documentation to keep up with the reality of the code. However, there are still many things to do.

- Try the game. Play. Test. Send bug reports. Without bug reports, bugs don’t get fixed.
- Write maps. Obviously, this is something which can perfectly be delegated. Experience shows user-contributed maps are, on average, better than maps conceived by the author...
- Translate texts. Liquid War 6 uses GNU gettext, so all messages can be translated.
- ...any help is welcome.

Feel free to join the mailing-lists, this is clearly the best place to start with.

There’s also a list of opened tasks on Savannah at http://savannah.gnu.org/task/?group=liquidwar6 which you can browse online. Maybe there’s some task for you!

Alternatively, you can contact Christian Mauduit.