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### 4.6 Input options

#### 4.6.1 auto-release-delay

Command-line option: `--auto-release-delay=<value>`
Environment variable: `LW6_AUTO_RELEASE_DELAY`
XML key: `auto-release-delay`

  Type: integer

  Default value: 250

  Time, in milliseconds, before which a key is automatically released. This might or might not be used by the graphics backend, it’s typically used by backends which don’t always handle key releases events the right way, that is, don’t fire them. Libcaca is a good example of such a case.

#### 4.6.2 click-to-focus

Command-line option: `--click-to-focus=<value>`
Environment variable: `LW6_CLICK_TO_FOCUS`
XML key: `click-to-focus`

  Type: boolean

  Default value: false

  If set to true, you’ll need to click with the mouse to select a menuitem or move the cursor in the game. If not, some actions will be taken automatically without the need to click.

#### 4.6.3 cursor-sensitivity

Command-line option: `--cursor-sensitivity=<value>`
Environment variable: `LW6_CURSOR_SENSITIVITY`
XML key: `cursor-sensitivity`

  Type: float

  Default value: 1.0

  Keyboard and joystick sensitivity while moving the cursor. 1.0 is the default, 0.1 is slow, 10 is reponsive. This is used for moving the cursor during the game only, the option has no impact on menu navigation.

#### 4.6.4 custom-alt

Command-line option: `--custom-alt=<value>`
Environment variable: `LW6_CUSTOM_ALT`
XML key: `custom-alt`

  Type: string

  Default value: (c-lw6gui-keyboard-is-pressed 110) ; SDLK_n

  Guile custom code associated to the ALT key equivalent.

#### 4.6.5 custom-ctrl

Command-line option: `--custom-ctrl=<value>`
Environment variable: `LW6_CUSTOM_CTRL`
XML key: `custom-ctrl`

  Type: string

  Default value: (c-lw6gui-keyboard-is-pressed 98) ; SDLK_b

  Guile custom code associated to the CTRL key equivalent.

#### 4.6.6 custom-down

Command-line option: `--custom-down=<value>`
Environment variable: `LW6_CUSTOM_DOWN`
XML key: `custom-down`

  Type: string

  Default value: (c-lw6gui-keyboard-is-pressed 100) ; SDLK_d

  Guile custom code associated to the DOWN key equivalent.

#### 4.6.7 custom-enter

Command-line option: `--custom-enter=<value>`
Environment variable: `LW6_CUSTOM_ENTER`
XML key: `custom-enter`

  Type: string

  Default value: (c-lw6gui-keyboard-is-pressed 103) ; SDLK_g

  Guile custom code associated to the ENTER key equivalent.

#### 4.6.8 custom-esc

Command-line option: `--custom-esc=<value>`
Environment variable: `LW6_CUSTOM_ESC`
XML key: `custom-esc`

  Type: string

  Default value: (c-lw6gui-keyboard-is-pressed 102) ; SDLK_f

  Guile custom code associated to the ESC key equivalent.

#### 4.6.9 custom-left

Command-line option: `--custom-left=<value>`
Environment variable: `LW6_CUSTOM_LEFT`
XML key: `custom-left`

  Type: string

  Default value: (c-lw6gui-keyboard-is-pressed 99) ; SDLK_c

  Guile custom code associated to the LEFT key equivalent.

#### 4.6.10 custom-pgdown

Command-line option: `--custom-pgdown=<value>`
Environment variable: `LW6_CUSTOM_PGDOWN`
XML key: `custom-pgdown`

  Type: string

  Default value: (c-lw6gui-keyboard-is-pressed 115) ; SDLK_s

  Guile custom code associated to the PGDOWN key equivalent.

#### 4.6.11 custom-pgup

Command-line option: `--custom-pgup=<value>`
Environment variable: `LW6_CUSTOM_PGUP`
XML key: `custom-pgup`

  Type: string

  Default value: (c-lw6gui-keyboard-is-pressed 119) ; SDLK_w

  Guile custom code associated to the PGUP key equivalent.

#### 4.6.12 custom-right

Command-line option: `--custom-right=<value>`
Environment variable: `LW6_CUSTOM_RIGHT`
XML key: `custom-right`

  Type: string

  Default value: (c-lw6gui-keyboard-is-pressed 118) ; SDLK_v

  Guile custom code associated to the RIGHT key equivalent.

#### 4.6.13 custom-up

Command-line option: `--custom-up=<value>`
Environment variable: `LW6_CUSTOM_UP`
XML key: `custom-up`

  Type: string

  Default value: (c-lw6gui-keyboard-is-pressed 101) ; SDLK_e

  Custom keycode to be used as the UP key equivalent.

#### 4.6.14 double-click-delay

Command-line option: `--double-click-delay=<value>`
Environment variable: `LW6_DOUBLE_CLICK_DELAY`
XML key: `double-click-delay`

  Type: integer

  Default value: 333

  Time, in milliseconds, determining wether two consecutive clicks make a double-click or not.

#### 4.6.15 max-cursor-speed

Command-line option: `--max-cursor-speed=<value>`
Environment variable: `LW6_MAX_CURSOR_SPEED`
XML key: `max-cursor-speed`

  Type: float

  Default value: 10.0

  Maximum cursor speed when cursor is controlled with keyboard or joystick joystick 1. Consider using cursor-sensitivity too.

#### 4.6.16 mouse-sensitivity

Command-line option: `--mouse-sensitivity=<value>`
Environment variable: `LW6_MOUSE_SENSITIVITY`
XML key: `mouse-sensitivity`

  Type: float

  Default value: 1.0

  Mouse sensitivity, 1.0 is the default, 0.1 is slow, 10 is reponsive. This is used for moving the cursor during the game only, the option has no impact on menu navigation.

#### 4.6.17 repeat-delay

Command-line option: `--repeat-delay=<value>`
Environment variable: `LW6_REPEAT_DELAY`
XML key: `repeat-delay`

  Type: integer

  Default value: 500

  Time, in milliseconds, before key repeat will start, use 0 to disable.

#### 4.6.18 repeat-interval

Command-line option: `--repeat-interval=<value>`
Environment variable: `LW6_REPEAT_INTERVAL`
XML key: `repeat-interval`

  Type: integer

  Default value: 100

  Time, in milliseconds, between two repeats, once repeat has started, use 0 to disable.

#### 4.6.19 use-double-click

Command-line option: `--use-double-click=<value>`
Environment variable: `LW6_USE_DOUBLE_CLICK`
XML key: `use-double-click`

  Type: boolean

  Default value: false

  Wether to use double-click feature, mostly usefull if running on a system that has only one button (such as a tablet-PC or anything with a tactile screen), if your mouse has three buttons, disabling this might avoid some confusion. Basically, if enabled, double-click is equivalent to right-click (fire) and triple-click is equivalent to middle-click (alternate fire).

#### 4.6.20 use-esc-button

Command-line option: `--use-esc-button=<value>`
Environment variable: `LW6_USE_ESC_BUTTON`
XML key: `use-esc-button`

  Type: boolean

  Default value: true

  Decides wether to display an ’esc’ (escape) button in the interface. This is usefull for people who control the game with the mouse only, and have a single buttons, or on a touchscreen.

#### 4.6.21 zoom-step

Command-line option: `--zoom-step=<value>`
Environment variable: `LW6_ZOOM_STEP`
XML key: `zoom-step`

  Type: float

  Default value: 1.1

  A value, strictly greater than 1, which will be used when zooming. The greater it is, the more sensible the zoom is.

#### 4.6.22 zoom-stick-delay

Command-line option: `--zoom-stick-delay=<value>`
Environment variable: `LW6_ZOOM_STICK_DELAY`
XML key: `zoom-stick-delay`

  Type: float

  Default value: 1000

  How long, in msec, the zoom will stick to its default value.

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